Beaucoup de travail a été effectué pour préparer cette carte des créatures mythiques européennes. Nous la devons au centre de cartographie de la faculté des sciences naturelles de l’Université de Vilnius (et ses auteurs, Giedrė Beconytė, Mindaugas Džiautas, Agnė Eismontaitė, Jurga Kuodytė-Dūdė, Auktumas Šidiškis, Emilis Vitkauskas, Jovita). Cette carte unique présente les informations sur 213 créatures mythiques issues des traditions des pays européens. Les créatures ont été regroupées en 68 types. Chaque type est représenté sur la carte par un signe correspondant. Les numéros renvoient à des descriptions textuelles des créatures particulières figurant dans la liste ci-dessous. Des informations sur le cadre de vie et le caractère des créatures sont également fournies. La carte a été compilée à partir des données collectées par les étudiants en cartographie à l’Université de Vilnius en Lituanie en 2011-2012.
Adar Llwch Gwin. A giant bird that understands human language and obeys to the master’s orders. C4.
Aegir. An ocean giant, the king of the sea creatures. D3.
Afanc. Welsh lake creature that may resemble a crocodile, beaver or a dwarf. C3.
Aitvaras. A household spirit that brings wealth to his master. May have different appearances, like a rooster with a fiery tail, a dragon or a spark. Hatches from a seven year old rooster. E4, F4.
Albast (Lobasta). An ugly malicious mermaid with dishevelled hair and sagging breasts, living in rivers or lakes. H5.
Alkonost. A bird with a head of a beautiful woman. Its song is so amazing that those who hear it once forget everything they know and want nothing more ever again. When the Alkonost’s eggs hatch in the sea, a thunderstorm sets in. H5.
Aloja. A freshwater woman of heavenly beauty. Can live for thousands of years retaining youth. Can turn into a water bird. Brings well-being to the area she lives in. B6.
Alp-luachra (Alp-Luachraí). An evil fairy that crawls into a sleeping person‘s stomach and feeds on the food he has eaten. B4.
Alvita. A woman that turns into a swan by a help of a magic swan feather robe. B4.
Andvari. A dwarf who lives underneath a waterfall and assumes the shape of a fish if he is pursued. C4.
Antero Vipunen. A giant who lives underground and knows ancient incantations. F3.
Argus. A giant with a hundred eyes. Some of his eyes can sleep while the others look every way. Greece. 30°
Arion. An extremely swift immortal horse, which can speak.
Asena. A mythical she-wolf with a sky-blue mane. G6.
Atomy. A fairy of surprising smallness. C4.
Balaur. An evil dragon with three, seven or twelve heads. Its saliva turns into precious stones. F5.
Banshee. A fairy woman who begins to wail if someone is about to die, sometimes seen washing blood stained clothes. C3.
Barbegazi. A mountain dwarf – small white-furred man with a long beard and remarkably large feet that 3that he uses as snowshoes. Warns people of the danger of avalanches. D5.
Basajaun. A huge, hairy creature dwelling in the woods who protects flocks of livestock and teaches skills such as agriculture and ironworking to humans. C5, E6.
Basilisk. Legendary reptile-like creature reputed to be king of serpents and said to have the power to cause death with a single glance. D3, D5.
Basque cyclops (Tartalo). An enormously strong one-eyed evil giant who lived in caves in the mountains. B5.
Basque dragon (Herensuge). A dragon with seven heads. C6.
Bolla. An evil dragon that sleeps throughout the whole year, only to wake on Saint George’s Day to devour a human. E6.
Brag. A water spirit in form of a horse, fond of tricking unwary wayfarers into riding on its back before throwing the rider into a pool of water or bush. C4. 50°
Bridgi. A monster shark of Shetland waters, wrecks ships or drags them into the depths. D3.
Brno dragon (Brněnský drak). A crocodile-like dragon that lives in caves and eats anything that comes his way. E5.
Brownie (Domovoi). A benign masculine creature that guards the household, typically small, bearded, and sometimes covered in hair all over. He helps with chores at night when everyone is asleep, as long as he is regularly fed. E5, F5.
Brownie (Hinzelmann). A household spirit of ambivalent nature, taking the form of a small child. D4.
Brownie (Kaukas). A small man, household spirit, bringing wealth. Hatches from a testicle of a rooster or of a boar. E4.
Brownie. A small man who inhabits houses and aid in tasks around the house in exchange for small gifts or food. C3.
Bukavats. A six-legged lake monster with gnarled horns. He comes out of the water during the night making big noise, jumps onto people and animals and strangles them. E6.
Cacus. A fire-breathing giant living on human flesh in a cave. D6, Greece.
Cailleach. A divine hag creatrix, old veiled woman, the queen of winter. C4. 4
Cantabrian cyclops (Ojáncanu). A cruel and brutal one-eyed giant constantly doing evil deeds such as pulling up rocks, destroying huts and trees, and blocking water sources. B5.
Capcaun. A large, monstrous humanoid with dog‘s head. Kidnaps children and young ladies. F5.
Catalan dragon (Drac). A winged sea snake C5.
Centaur. A human-horse hybrid, semi-wild, ignorant yet cunning, going about drunk, eating raw flesh, raping female humans. G7, Greece.
Cerberus. A three-headed hound, which guards the gates of The Underworld. Greece.
Charybdis. A huge bladder of a creature whose face is all mouth and whose arms and legs are flippers and who swallows a huge amount of water before belching it back out again, creating whirlpools. E7.
Chimera. A monstrous fire-breathing female creature composed of the parts of multiple animals. F6.
Cirein cròin. An enormous sea snake that becomes the small silver fish to attract the fishermen and make them catch it, then transforms back into a snake and devours the human. D3.
Cyclops. Gigantic, insolent, and lawless giant with single orb-shaped eye set in the middle of his forehead, he lived in the south-western part of Sicily, and devoured human beings. D7, G6. 20°
Cuegle. A small strong rapacious humanoid creature with black skin, three arms without hands or fingers, five rows of teeth, a horn and three eyes in its head: one green, one red, and one blue. B5.
Culebre. A giant winged serpent-dragon. Immortal, but grows old and its scales become thick and impenetrable. Feeds upon cattle and people. B6.
Dahu. A goat-like animal with legs of differing lengths, can only walk around the mountain in one direction. C5, D5, Greece.
Demon (Daēva). An evil and stupid hairy giant with tiny horns. F6, H6–7.
Demon (Devi). A wicked giant with horns. Often has multiple heads that regenerate if severed, lives in underworld where he hoards treasures. H5.
Devil. A personification of evil, sometimes a mischievous trickster character of human appearance but with horns, tail and goat‘s legs with hoofs. E4–5, F4, G5.
Diala. A wild, attractive, benevolent and helpful fairy who sleeps in the moss bedding. D5.
Dip. An evil, black, hairy dog, lame in one leg, an emissary of the Devil, who sucks people’s blood. B6.
Dobhar-chu. A water creature that resembles both a dog and an otter. B4, C6.
Doghead (Psoglav, Šunpurnis). A demonic creature with a human body with horse legs, and dog’s head with iron teeth and a single eye on the forehead. Lives in caves, devours people or corpses that it digs out from the graves. E4.
Dogsnout (Koerakoonlane). A demonic warrior with a dog snout. E3. 40°
Drac. A large, fearsome snake-shaped dragon with two legs and the head of a lion or a bull. His breath is venomous.
Dragon (Dragen). A large, very old and dangerous serpentine creature with two pairs of legs, often with wings. Associates with fire, underground caverns, guarded treasures. D3–4.
Dragon (Sárkány). A giant winged snake, sometimes a human-like giant with multiple heads that hold his strength. Rules over bad weather and storms. E5.
Duende. A forest dwarf, luring young girls to the forest causing them to lose their way home. B6, C6.
Dwarf (Zwerg). An ugly or comical short but very strong man with magical powers who dwells in mountains and in the earth. Is associated with wisdom, mining, and crafting. C4, D3–4.
Eachy. A humanoid lake monster of gruesome and slimy appearance. C3.
Echidna. Half a pretty nymph half snake, the mother of all monsters in Greece. Greece.
Elf (Elleman). A magic moor being, seen as an old man whose breath produces sickness or an attractive young woman dancing in the grass. D4.
Elf. An immortal ambivalent human-like being with magical abilities. C4–5, D4, E4.
Empusa. A night shape shifter monster that kidnaps children, drinks their blood and then eats their flesh. Greece.
Enchanted Moura (Moura Encantada). A supernatural young lady with beautiful long hair. She guards castles, caves, bridges, wells, rivers and treasures. B5–6, D6, E5.
Ettin. A two-headed giant whose left arm is directed by his left head and his right arm by his right head. The two heads think independently and often disagree, but unite against common threat. C4.. 6
Evren. A gigantic powerful snake-shaped dragon without wings secreting flames from its tail. G6.
Fachen. A frightening feathered monster with only half a body and a very wide mouth. C4.
Fee. A winged humanoid creature, having magical powers, ranging in size from tiny to tall, angelic or malicious. B6, C4–5, D6.
Fenrir. A monstrous ravenous wolf. E2.
Finngalkin. A wild forest creature, half man half horse. B2.
Firebird (Rarog, Zhar-ptitsa). A mystical glowing bird, a blessing and a bringer of doom to its captor. Its feathers do not cease glowing if removed. E4, F4, F6.
Flyer (Letavets). An evil creature in the form of a serpent or a shooting-star, who visits woman in shape of their lost or missing husbands. G4–5.
Fomorian. A goat-headed creature, sometimes described as very beautiful or as having only one arm and one leg. B3, C3, D3.
Gagana. A magic guard bird with an iron beak and copper claws. G4.
Galtzagorriak. A small and not very attractive imp, performing household jobs, but wild and uncontrollable. C6.
Gamayun. A prophetic bird with a woman‘s head, symbol of wisdom and knowledge. H5.
Gargouille (Garguiem). A serpent-like water-spouting dragon of the Seine river, terrorizing boats and inducing floods. C5.
Garms. A blood-stained watchdog that guards the gate of the land of the dead. E2–3.
Gaueko. A huge wolfhound with fur as black as the night that sometimes walks upright. A grim and sinister, but also a reasonable being. B6.
Giant. A huge benevolent human of formidable strength capable to change the terrain. E3, F4.
Giant. A creature of human appearance but prodigious size and strength. Greece.
Gnome (Bārdukkai). A small man, who lives in the land and related assets, keeps his treasures underground. E4.
Gnome (Coblynau). A small ugly human-like creature who haunts mines and quarries. Works constantly but never finishes his task, is able to cause rockslides. C4, D4. 7
Gnome (Dvergr). Ugly, small and pale human-like creature, living underground and avoiding all contact with the sunlight. Associates with wealth, craft, wisdom, and greed. C4.
Gnome (Karzełek). A small man who lives in the mines and guards treasures. Protect miners from danger and can lead them to veins of ore. E5.
Goblin. An annoying mischievous creature, small, ugly, possessing various magic abilities. D4, E3.
Goldenhorn (Zlatorog). A chamois with horns of gold that serve as keys to a treasure hidden in the mountains around Triglav. D5.
Gorgon. A terrifying female creature with hair of living snakes and a glance that turned those who beheld it 10° to stone. Greece.
Grant. A foal with sparkling eyes, prancing about the street of the villages, often capering on his hind legs. His presence is a warning of misfortune. C4.
Griffin. A powerful and majestic creature with the body of a lion and the head and wings of an eagle. E5, Greece.
Gulon (Vielfrass). A furry creature the size and shape of a dog, with the head of a cat and the tail of a fox. Gorges itself until it is swollen, then squeezes itself in between two trees, pushing the meat through its body before returning to eat. D4, E2.
Hag (Baba-Yaga, Hexe). A wild old forest woman with strong magical abilities. Lives in a log cabin that moves around on a chicken leg. Generally dangerous, but may guide or cure humans. D5, E4, E6, E5, F4, F5.
Hag (Boszorkány). A hostile, malicious old woman, able to transform, fly and curse. Corrupts the cattle, brings illness to humans.
Haldjas. A magical small human-shaped creature, protector of some place, person, plant or animal. E2–3.
Hazaran Blbul. A tiny magic bird, able to rise from the ashes and summon the onset of spring. There would always be prosperity, happiness, and love anywhere it sings. H6.
Hecatonchires. A giant of incredible strength, having a hundred hands and fifty heads. Greece.
Heidrun. A magic goat, giving mead, not milk. D3, E2.
Hippocamp. A water creature, resembling a horse in its forepart with a coiling, scaly, fishlike hindquarter. Greece.
Hydra (Kuçedra). A fire-breathing dragon with nine tongues, horns, spines and large wings. It causes droughts and it requires human sacrifices to propitiate it. E6.
Hobgoblin. A friendly but troublesome human-like creature – small, hairy little man, doing small deeds around the house for food. C4.
Hound of Annwn (Cŵn Annwn). A monstrous nocturnal dog of hell. Its howling foretells death to anyone who hears it C4.
Hresvelg. A giant eagle that sits at the end of the world and creates the wind by beating his wings in flight. D4, E2.
Iku-Turso, A malevolent sea monster of unclear appearance (bearded, thousand-headed, thousand-horned), a father of diseases. E3.
Indrik. A gigantic bull with legs of a deer, the head of a horse and a horn in its snout, living on a mountain and deterring droughts. G5.
Iratxo. A benevolent imp, helping with farming labours in the night. C6.
Jentil. A wise giant, hairy and so tall that can walk in the sea and throw rocks from one mountain to another. Believed to have created the Neolithic monuments and taught humans to farm. B6.
Jormundgand (Jörmungand). A gigantic sea serpent (World serpent) surrounding the earth, seen as a rainbow. C3.
Jotunn (Jötunn). A hideous frost or fire giant, sometimes with multiple heads. Ancient and wise, a guardian of vicinity. C2, D3, E2.
Kabouter. A tiny long-bearded man who lives underground or in mushrooms, shy of people and benevolent. D4.
Kelpie. A water horse with magic abilities that lures humans, into the water to drown and eat them. Can turn into enchanting woman. B3, C4, E4.
Kikimora. A household spirit, a woman with her hair down. Does the housework if the home is well kept. If not, she will tickle, whistle, and whine at the children at night. Also lives in a swamp or forest. G4.
Killer snail (Lou Carcolh). An atrocious subterranean mollusc-like creature with gaping mouth surrounded by long, hairy, slimy tentacles that can extend for miles. Swallows whole and alive anything its tentacles catch. C5.
Knucker. A water dragon that lives in reputedly bottomless ponds, consumes local livestock and even people. C3.
Kobold. Generally invisible creature, sometimes seen as a dwarf, an animal, a candle or a flame. Sometimes performs domestic chores, but plays malicious tricks if not appeased. Also haunts mines and other underground places. D4–5, E3.
Korrigan. A little malevolent man with beautiful hair and red flashing eyes, living in a forest streamlet or in a spring. Is able to inflate to a huge size and shapeshift. C5.
Kraken. An enormous sea monster, part octopus and part crab, which attacks ships and feeds upon the sailors. When submerging can suck down a vessel by the whirlpool it creates. D3.
Kudiani. A hideous hunchbacked hag with large teeth and a tail. Can adopt any appearance and cast a spell over people. H6.
Lambton Worm. A large poisonous worm that eats sheep, prevents cows from producing milk and snatches away small children. D3.
Lamia. A very beautiful woman with duck feet that dwells in rivers and springs. Helps people to finish their work, builds bridges and dolmens at night. C6.
Lamia. A female vampire with a serpent‘s tail below the waist, a child-eating demon. E6, Greece.
Lavellan. A very noxious rat-like creature, living in deep pools in rivers. C4.
Leprechaun (Leipreachán). A small fairy man wearing a green or red frock coat and bestowed with the knowledge of the location of buried treasure that can be found at the end of a rainbow. C4.
Licker (Lizun). A small furry cat-like creature Lives in a kitchen or a cellar, licks whatever is on its way: hair of people, skin of cattle or dirty dishes. F5, G4.
Liderc. A supernatural chicken, which hatches from the egg of a black hen kept warm under the arm of a human. It shifts into a human, fondles the lover and sucks his blood making him weak and sick. E5.
Linchetto. A small long-eared elf that sneaks into bedrooms at night and causes nightmares. D6.
Lindworm. A large wingless serpent-like dragon with two front legs and a venomous bite. D3, E5.
Longana. A legendary aquatic creature depicted as intelligent and beautiful woman with inferior limbs of a goat. D5.
Lorelei. A beautiful mermaid of the Rhine river D4.
Lutin. An amusing and friendly little man who tangles people’s or horses’ hair into elf-locks. Can make himself invisible. C5.
Mairu. A mountain giant who builds megalithic monuments and stone circles. B6.
Manticore. A creature with the body of a lion, a human head with three rows of teeth and a tail of a scorpion, from which it can shoot poisonous spines. Its voice is a whistle that sounds like a trumpet. Devours people leaving no clothes or other possessions behind. Greece.
Marool. A malevolent monster sea fish. D3.
Matagot. A magic creature under the form of an animal, mostly a black cat. Generally evil, but may bring wealth into a home if it is given the first mouthful of food and drink at every meal. C5.
Mavka. A beautiful mermaid with long green hair. Has no skin on her back so one can see her inside. Lure men and tickle them to death. F3, F6, G5.
Mermaid. An ambivalent and perilous aquatic creature with the upper body of a beautiful woman and the tail of a fish. D3, D4.
Merman (Triton, Hombre-pez). A powerful creature, having the upper body of a human and the tail of a fish. B5, D6, Greece.
Merman (Vodyanoi). A water creature, a man with animal features (fins instead of hands, horns on his head) or a hideous old man, covered with the mud, aquatic plants, with a long beard and green moustache. D2, D5, E4–6, F2, F5, F6.
Merrow (Murúch). A very beautiful, gentle and benevolent creature, human from the waist up but have the body of a fish from the waist down. Has soft webs between the fingers. B4, C4.
Minotaur. A creature with the head of a bull on the body of a man that lived at the centre of a great labyrinth built for King Minos in Crete. Greece.
Mogol. A dangerous bird-woman, a seductress who lures nearby sailors with their enchanting music and voices to shipwreck on the rocky coast. G5.
Monachielli. A prankish quick-moving cat with black cassock and red cap in which its magic power lies. D7.
Morgen. A female water spirit of enchanting beauty. Lures men to their death and produces flooding that destroys villages. B4.
Moss fairy (Mshanka). A small fairy with moss clothing, small and wrinkled face, grey skin and hairy body. Wise, benevolent forest guard. D4.
Neang. A river serpent that transforms into a woman, who lures men into water, drowns them and drinks their blood. H6.
Negret. A small, dark-skinned little man who, if touched with a candle by a mortal, instantly turns into a trove of coins. C6.
Nessie. A Loch Ness lake monster with two humps, a tail, and a snakelike head. C3.
Nixie. A freshwater creature who can assume different shapes, but usually appears in a form of a man or a boy playing enchanting music in brooks and waterfalls. Can be recognised by the wet spots on his clothes and green teeth. D4.
Nora. A female vampire who at night jumps on the human chest and sucks the blood or breast milk. E5.
Nuckelavee. A horrible sea monster, half human half horse whose legs are part fin, with enormous gaping mouth and a single giant eye. It has no skin so it veins and muscles are visible. It ruins crops, kills cattle, raises epidemics and drought. C4.
Owl-woman (La Chusa). A dark, mystical winged female creature resembling an owl that takes people’s souls away when they going to die. B6.
Paasselka devil (Paasselän pirut). An evil creature seen as a ball of light in the air that moves at varying speed. E3.
Pegasus. An immortal winged white horse, a symbol of wisdom and fame. Greece.
Peluda. A dragon-like powerful beast the size of a bull, with snake‘s head and poisonous green hair or quills. Can breath fire and spew out acid or water. C5.
Phoenix. A colourful bird that lives hundreds of years, then ignites and arises from its ashes as a young bird to live again.. D5, Greece.
Python. The serpent-like earth-dragon of Delphi. Greece.
Pooka (Púca). A shapeshifter of the mountains and hills that has the power of human speech. Is capable of assuming a variety of terrifying or pleasing forms. Often appears as a horse, rabbit, goat, goblin, or dog. C3, D5.
Quinotaur. A sea beast with five horns, part-bull, part-fish. C5.
Ramidreju. A weasel-like creature with a very long body and greenish fur. Digs very deep holes with its nose. Its fur heals every sickness. B6.
Rashi. A miracle winged horse that can be of different kind. Those of land are well disposed to humans and can perceive future. Rashis of the seas are more hostile but their milk cures many illnesses. Heavenly rashis breath fire, are very difficult to subdue but loyal to their riders. H5.
Red Man (Far darrig). A small sluttish man wearing a red coat or cap. Makes practical jokes, sometimes gruesome. Brings luck to those whom he approves. C4.
Salvanelli. A playful benevolent imp. Misleads travellers and leaves them stranded on high mountain ledges. Dresses in red and lives in cavities of oak trees. Raises storms to ride on the wind. D6.
Saratan. A giant marine creature that is seen as a ghost island with mountains, valleys and vegetation on its back. B5.
Sardinian dragon (Scultone). An immortal bush dragon, killing human beings with its gaze. D6.
Satyr. A creature with human torso and head and the lower half of a goat, with horns, long hair and beard. A lover of wine and women, ready for every physical pleasure. Greece.
Scylla. A sea monster with twelve dangling feet, six long necks and grisly heads lined with four eyes each. The lower part of her body consists of six hideous dogs and a cat’s or fish‘s tail. Greece.
Selkie. A beautiful sea creature. Lives as a seal in the sea but sheds her skin to become human on land. Can marry humans and have children. B2, B4, C3, D4.
Sheka (Şekä). A comic dwarf that lives in forests or derelict houses. G4.
Shurale (Şüräle). A male forest demon with long fingers, a horn on its forehead, and a woolly body. He lures victims to a thicket and tickles them to death. G4.
Siren. A dangerous bird-woman, a seductress who charms mariners by her song and having lulled them to sleep, tears them to pieces. Greece.
Sirenuca. A tiny beautiful mermaid. C6.
Sirin. A creature with the head and chest of a beautiful woman and the body of a bird. Her enchanting song makes humans forget everything on earth, follow them, and ultimately die. E4, H4.
Skessa. An ugly woman who lives in mountain caves, a crossbreed between a troll and giant. C2.
Skoffin. A gigantic bird-like fire-breathing creature with a petrifying gaze. B2.
Skog. A forest fairy with the bull‘s tail and sharp claws. Men look like old men with hats and women are charming, with long curly hair and beautiful voice. A Skog woman gains the power by seducing a human, which gradually destroys. E4.
Slavic dragon (Zmei). An evil fire-spitting dragon with three or nine heads. The heads regrow if cut off. F4–5, H4.
Slavic mermaid (Rusalka). A ghost of young woman who died a violent or untimely death. Lives in lakes and rivers, appears as beautiful young woman with long green hair and pale skin. D5, E4, F3, F5, G5.
Sleipnir. An eight-legged horse described as the best of all horses. E2–3.
Sluagh (An slua sídhe). A troublesome and destructive creature, often seen as a bird, who tries to enter the house of a dying person in an effort to carry the soul away with it. C4.
South Slavic dragon (Zmej). An intelligent and wise four-legged dragon of enormous strength and proficiency in magic, very rich and often lustful for women, with whom it is capable of making offspring. Has one or several (up to seven) heads. E5, F6.
Sphinx. A creature with the body of a lion and the head of a human. Greek sphinx is merciless and has the wings of a great bird. Egyptian sphinx is a benevolent guardian of temples. Greece.
Spiridus. A little human-like creature with the knowledge of the location of buried treasure. Can be either good or evil. E5.
Strahe. A gigantic blunt and sluggish creature who comes out during cloudy and foggy weather, at dusk or in the night. D5.
Strigoi. An immortal woman with ginger hair, blue eyes and two hearts. Can transform into an animal, make herself invisible, drains the vitality of victims by drinking their blood. E5–6.
Strix. A vampiric owl who feeds on human flesh and blood. D5, Greece.
Tangie. A rough-haired pony-like shapeshifting sea creature. Abducts women and devours them under water. C4.
Toell the Great (Suur Tõll). A giant, kind and ready to help, but very hot-tempered. E3.
Trasgu. A mischievous and prankish tiny man who limps with his right leg and wears red clothes. He has a hole in his left hand. Can do house chores during the night. C6.
Trastolillo. A rowdy creature, black as soot, with long hair, green eyes, crooked teeth, and tiny horns. Mocks people and carries out pranks. C6.
Trenti. An imp-like creature with black face and green eyes, annoying but not malicious. It is very difficult to see because it lives deep in the forest and resembles mushrooms, leaves, and moss. Its favourite prank is to pull women’s skirts. C6.
Troll. A brutal and slow-witted large creature, resembling a human, but ugly or having beastly features like tusks or cyclopic eyes, big noses and long arms. Exposed to sunlight, turns into a stone. D3.
Trow. A nocturnal creature, shy and mischievous in nature. Is ugly, often has no legs, getting around by hopping on its behind. Swaps changelings for human infants, kidnaps musicians. C4.
Tsikavats. A bird with long beak and a sack, could be acquired by taking an egg from a black hen, which would then be carried by a woman under her armpit for 40 days. He sucks honey from others beehives and milk of others cattle and brings it to his owner. E6.
Tulpar. A swift winged hose. H4.
Unicorn. A strong, wild, and fierce woodland horse with a single long pointed horn in the middle of its forehead. A symbol for and grace, which could only be captured by a virgin. Greece.
Vadleany. A wild girl who lives in the forest, usually naked and has extremely long hair. Seduces wanderers and sap their strength. E5.
Valkyrie. A beautiful battle-maiden with supernatural abilities, who decides who dies and wins in battle. D5, E2.
Vampire. A re-animated corpse of a human being having unnatural powers, heightened bodily functions, and/or the ability to physically transform. Subsists on human or animal blood. F6.
Veda. An old wise dwarf, living in the hollows of oak trees. E5.
Vila. A young, beautiful and magically captivating female witch who lives in the wilderness and sometimes in the clouds. D6, E4, E6.
Vishap. A mountain dragon with shape-shifting abilities and poisonous blood. Lives thousands of years, causes thunderstorms when angry. G6.
Water leaper (Llamhigyn Y Dwr). A malevolent swamp creature, a giant frog with a bat’s wings instead of forelegs, no hind legs, and a long, lizard-like tail with a stinger at the end. It jumps across the water using its wings. C4.
Werwolf (Vârcolac). A wolf demon, which occasionally swallows the moon and the sun, and is thus responsible for eclipses. E6.
Werwolf. A person who shapeshifts into a wolf, either purposely, by using magic, or after being placed under a curse. Possesses supernatural levels of strength, speed, agility, and endurance. D5.
Witch (Glaistig). Both a malign and benign magic creature, appearing as a beautiful or monstrous woman, sometimes as a half-woman half-goat. E4.
Witch (Laumė). A beautiful and dangerous female being who possesses magic powers. Lives near by lakes, abandoned bath-houses or in dense forests. C3.
Wyvern. A two-legged dragon with two wings, sometimes with eagle’s claws on the wingtips. C4–5, D3, Greece.
Wolpertinger. A being composed from body parts of various animals –wings, antlers, fangs and webbed feet of a duck, all attached to the body of a rabbit. Has a weakness for female beauty. D5.
Wood woman (Äbädä). A forest spirit in shape of an old woman. G4.
Woodchild (Lesavka). An offspring of a woodman and Kikimora, usually a very tall pale naked girl with black hair. Has three breasts with poisonous milk. Kidnaps children and feeds them to death. F3, F5.
Woodman (Leshyi). A creature that appears as an old man, or a bear or a tree. He protects the forest and its inhabitants, sometimes frightens people with screams. E4, F3, F5.
Woodwose (Rübezahl). A capricious mountain giant, kind with good people whom he teaches medicine and gives presents. Ferocious if someone derides him. D4, E4.
Xana. A small, slender fairy girl of extraordinary beauty. Lives in fountains, rivers, waterfalls or forested regions with pure water. Usually beneficial, but may switch her baby for one of a human woman. B5.
Zilant (Ajdaha). A winged dragon with one head, four chicken legs, a bird’s body and a snake tail, wise and benevolent. H3.
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